#ifndef INDIRECTION_H_
#define INDIRECTION_H_

#include "Blok.h"
#include "FileSystem.h"

class Indirection : public Blok {
protected:
    FileSystem* filesystem;
    long blocklist[INDSIZ];

public:
	Indirection(FileSystem* filesystem, byte *bytes);
	virtual ~Indirection();

    // TODO abstract maken als mogelijk
    long getBlocknummer(int relative_block_position);
};

#endif
